Mini-Golf: Tournament (2008)
AiCA-SF Class of 2009
Halloween Mini-Golf Reference Trip
Concept / Design
Mini-Golf: Tournament (2008)
AiCA-SF Class of 2009
Glutopia Characters
Mini-Golf: Tournament (2008)
AiCA-SF Class of 2009
New York Rooftops Characters
Mini-Golf: Tournament (2008)
AiCA-SF Class of 2009
New York Rooftops Level Design
Mini-Golf: Tournament (2008)
AiCA-SF Class of 2009
Treasure Island Level Design
Gameplay Screens
Mini-Golf: Tournament (2008)
AiCA-SF Class of 2009
SF Tiny Town
Mini-Golf: Tournament (2008)
AiCA-SF Class of 2009
Station 09
Mini-Golf: Tournament (2008)
AiCA-SF Class of 2009
Hell Hole
Mini-Golf: Tournament (2008)
AiCA-SF Class of 2009
Pirate Ship
Summary
Mini-Golf: Tournament was developed by a team of 19 talented students at the Art Insititute of California - San Francisco. The team was comprised of 2 Producers, 1 Game Designer, 2 Level Designers, 1 Animator, 12 Artists, and 1 volunteer Programmer. The administration at the time decided to separate the programming majors from the art majors, which presented numerous problems for both parties, but we still managed to deliver a functional game at the end of the nine months of development.
Check it out! We even made it all the way to the finals!
Epic's 2008 Make Something Unreal Contest
Honorable Mention - Best Game Type
Finalist - Best Use of Physics